19 cards found.

Endless Horizons

Enchantment {3}{W} (4)

When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library.
At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.



Color Identity: W,White
Printings:
Eventide ()

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Formats:

Endless Horizons

Enchantment {3}{W} (4)

When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library.
At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.



Color Identity: W,White
Printings:
Eventide ()

Foreign Names:

Formats:

Glaze Fiend

Artifact Creature Illusion   {1}{B} (2)

Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.
Before the zealots of the Ethersworn came to power, Esper illusionists dreamed up creations to mimic a variety of substances.



Color Identity: B,Black
Printings:
Shards of Alara ()

Foreign Names:

Formats:

Glaze Fiend

Artifact Creature Illusion   {1}{B} (2)

Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.



Color Identity: B,Black
Printings:
Salvat 2011 ()

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Formats:

Glaze Fiend

Artifact Creature Illusion   {1}{B} (2)

Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.



Color Identity: B,Black
Printings:
Shards of Alara ()

Foreign Names:

Formats:

Glaze Fiend

Artifact Creature Illusion   {1}{B} (2)

Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.



Color Identity: B,Black
Printings:
Double Masters ()

Foreign Names:

Formats:

Glaze Fiend

Artifact Creature Illusion   {1}{B} (2)

Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.



Color Identity: B,Black
Printings:
Double Masters ()

Foreign Names:

Formats:

Hoof Skulkin

Artifact Creature Scarecrow   2 / 2   {3} (3)

{3}: Target green creature gets +1/+1 until end of turn.
It hunts with the memory of a long lost herd.



Color Identity:
Printings:
Eventide ()

Foreign Names:

Formats:

Hoof Skulkin

Artifact Creature Scarecrow   2 / 2   {3} (3)

{3}: Target green creature gets +1/+1 until end of turn.



Color Identity:
Printings:
Eventide ()

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Formats:

Lingering Tormentor

Creature Spirit   2 / 2   {3}{B} (4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
The bogeyman doesn't disappear when you close your eyes.



Color Identity: B,Black
Printings:
Eventide ()

Foreign Names:

Formats:

Lingering Tormentor

Creature Spirit   2 / 2   {3}{B} (4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)



Color Identity: B,Black
Printings:
Eventide ()

Foreign Names:

Formats:

Rockslide Elemental

Creature Elemental   1 / 1   {2}{R} (3)

First strike
Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.
On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living.



Color Identity: R,Red

Rockslide Elemental

Creature Elemental   1 / 1   {2}{R} (3)

First strike
Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.
On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living.



Color Identity: R,Red

Rockslide Elemental

Creature Elemental   1 / 1   {2}{R} (3)

First strike
Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.



Color Identity: R,Red

Rockslide Elemental

Creature Elemental   1 / 1   {2}{R} (3)

First strike
Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.



Color Identity: R,Red

Talara's Bane

Sorcery {1}{B} (2)

Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.
"Your thoughts betray you."
—Illulia of Nighthearth



Color Identity: B,Black
Printings:
Eventide ()

Foreign Names:

Formats:

Talara's Bane

Sorcery {1}{B} (2)

Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.



Color Identity: B,Black
Printings:
Eventide ()

Foreign Names:

Formats:

Vicious Shadows

Enchantment {6}{R} (7)

Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
"Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls."
—Rakka Mar



Color Identity: R,Red
Printings:
Shards of Alara ()

Foreign Names:

Formats:

Vicious Shadows

Enchantment {6}{R} (7)

Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.



Color Identity: R,Red
Printings:
Shards of Alara ()

Foreign Names:

Formats:

No results found.
Bummer

19 cards found.